Material For[]
Hazards[]
Hazards | Applicable Ability |
---|---|
Blocks | Null Block |
Video Walkthrough[]
Overall Strategy[]
Have Null Block to Make Runs Smoother
The only hazard in the dungeon is Blocks. There is no need for Null Blocks but it will help in dealing damage to enemies.
Bring High Damaging Bump Combos
Your main damage source will be Bump Combos. Have powerful Bump Combos that can lock on to enemies.
Focus on Bringing Pierce Monsters
There are a lot of Blocks in the dungeon. Also mobs will be filling up the remaining space. Bring Pierce monsters to reach allies for Bump Combos or to hit enemies.
Viable Monsters[]
S Rank | Reason |
---|---|
Hatcher |
Loki (Transcension) - Bounce - Blast Type Lock-on Laser XL for damage |
Hatcher |
Alice (Ascension) - Bounce, Recovery - Bump Combos for damage |
Hatcher |
Lucifer (Ascension) - Bounce, Barrier - Motivation SS for mob clearing |
A Rank | Reason |
Hatcher |
Yagyu Jubei (Evolution) - Bounce, Null Block - SS can deal high damage when there are a lot of mobs |
Drop |
Dyna - Pierce, Null Block - SS can heal your team |
Hatcher |
Arthur (Ascension) - Bounce - Bump Combos for damage |
Hatcher |
Gabriel (Evolution) - Bounce. Light Slayer - Chain Lightning for mob clearing |
Hatcher |
Striker (Transcension) - Bounce, Counter Slayer - Bump Combos for damage |
Hatcher |
Maeda Keiji (Ascension) - Bounce, Null Block - SS can deal high damage when there are a lot of mobs |
B Rank | Reason |
Hatcher |
Guinevere (Evolution) - Pierce, Null Block - Weak Point SS can deal high Boss damage |
Hatcher |
Anthony D (Evolution) - Pierce, Null Block - Blast Type Vertical Laser XL for damage |
Hatcher |
Harley X (Transcension) - Bounce, Null Block - SS can deal over 3 million damage |
Hatcher |
Minamoto no Yoshitsune (Ascension) - Bounce, Light Slayer - Piercing SS can be used to get Loop Hits |
Hatcher |
Raff (Transcension) - Bounce, Recovery - 12 Turn Command SS for mob clearing |
Hatcher |
Rico (Ascension) - Bounce, Null Block - Blast Type Flare for damage |
Hatcher |
Zeus (Transcension) - Pierce, Full Resistance - Dark Element Ex Laser XL for damage |
Hatcher |
Chocolat (Ascension) - Bounce - Blast Type Ex Laser XL for damage |
Hatcher |
Saigo Takamori (Ascension) - Bounce, Light Slayer - Wall Bouncing SS can one-shot a HP bar |
C Rank | Reason |
Hatcher |
Azazel (Evolution) - Pierce, Null Block - Homing Pierce-struction for mob clearing |
Hatcher |
Sarutobi Sasuke (Ascension) - Pierce, Demihume Slayer M - Slayer for the Boss |
Hatcher |
Mundus (Transcension) - Pierce, - SS can delay enemy attacks |
Drop |
Kushinada: Zero - Bounce, Null Block - Plasma SS can deal high Boss damage |
Drop |
Tsukuyomi: Zero - Bounce, Recovery S + Null Block - Keeps your HP topped off |
Viable Max Luck Monsters[]
A Rank | Reason |
---|---|
Drop |
Kamaitachi (Ascension) - Pierce, Null Block - High SPD to reach allies and to deal damage |
Drop |
Marishiten - Bounce - Lock-on Laser XL for damage |
Drop |
Babel (Ascension) - Bounce - Scramble Laser for mob clearing |
B Rank | Reason |
Drop |
Sephiroth - Bounce, Null Block - SS for mob clearing |
Drop |
Kushinada - Bounce - Motivation SS for mob clearing |
Drop |
Pope Saga - Pierce, Null Block - SS can stun the Boss |
Drop |
Loki (Marvel) - Bounce, Null Block - Explosion SS can deal high Boss damage |
C Rank | Reason |
Drop |
Princess Takiyasha (Ascension) - Pierce - Energy Circle M for damage |
Drop |
Akechi Mitsuhide (Evolution) - Bounce, Null Block - Shotgun can deal damage to multiple enemies |
Drop |
Solwing X - Bounce, Light Resistance - Mitigates damage from enemies |
1st Stage - Defeat the Stars[]
Progression Order
1. Defeat the star mobs
2. Defeat the remaining mobs
3. Defeat Pine
The Star mobs deal a lot of damage. Use normal attacks and Bump Combos to take them down effectively. Bypass the Blocks or use Bump Combos to deal damage to Pine for damage.
2nd Stage - Avoid the Top Side[]
Progression Order
1. Defeat the top left mob
2. Defeat the Smydra
3. Defeat Pine
4. Defeat the Star mobs
Pine will deal a Bomb Raid attack. Most of them will drop on the top space of the map. Avoid it to not take damage. Aim for Pine to avoid the Bomb Raid as well as the Star mobs.
3rd Stage - Stop on the Top Right[]
Progression Order
1. Defeat the bottom mobs
2. Defeat the top mobs
Use this stage to stall for Strike Shots. You want to position your monsters to the top right corner for the next stage.
Pine's Attack Pattern[]
Placement | Attack |
---|---|
Right (5 Turns) |
Laser ~8000 per monster |
Top Left (4 Turns) |
Bomb Raid ~8000 per monster |
Middle (11 Turns) |
Volatile Blast ~37500 total |
Bottom Left (2 Turns) |
Homing Shot ~15000 total |
1st Boss Stage - Aim for Pine[]
Pine's HP: 1.75 Million
Progression Order
1. Defeat mobs or Pine depending on positioning
2. Defeat remaining mobs
Depending on your position, take down Pine or mobs. If you are near Pine, use the top right corner to deal damage to her. If you aren't near her, aim for the mobs to mitigate damage. Avoid the bottom space from the Bomb Raid attack.
2nd Boss Stage - Battle Towards Pine[]
Pine's HP: 2.65 Million
Progression Order
1. Defeat the Top Hat and Smydras
2. Defeat Pine
3. Defeat the remaining mobs
The Top Hat and Smydra blocks openings for your Bounce monsters. Take them down first to move to the 3 sections of the map. Aim for Pine to avoid the damage from the Bomb Raid and Star mobs. Position to the top left corner for the next stage.
3rd Boss Stage - Use SS After Positioning[]
Pine's HP: 4.0 Million
Progression Order
1. Use SS to defeat Pine
Once you are positioned to the top left corner, use SS to defeat Pine.
Culinary Champs | ||||
---|---|---|---|---|
Hatcher Monsters | ||||
Lasagny |
Nacho |
Chocolat | ||
Drop Monsters | ||||
Pepper |
Lobstar |
Onion Head |
Pine |
Eggbee |
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