Material For[]
Hazards[]
Hazards | Applicable Ability |
---|---|
Damage Walls | Null Damage Wall |
Drones | Drone Breaker |
Wind | Null Wind |
Homing Absorbers | |
Summon | |
Shield Item |
Overall Strategy[]
Defeat the Angel for Shields
The Mini Boss and Boss have a powerful Lightning attack in 4 Turns. The only way to mitigate the damage is through the Shield item. The Shields will only appear if you clear the Angel. Shields only last for 1 Turn so make sure to take it during the turn of the attack.
Bring Null Damage Wall Monsters
The main hazard of this quest is Damage Walls. Bring Null Damage Wall monsters to negate potential damage.
Viable Monsters[]
S Rank | Reason |
---|---|
Hatcher |
Gon (Ascension) - Bounce, Counter Slayer + Full Resistance + Null Damage Wall - SS for mob clearing |
Hatcher |
Oda Nobunaga (Transcension) - Bounce, Null Damage Wall + Counter Slayer - Command SS for mob clearing |
Hatcher |
Pandora (Ascension) - Bounce, Null Damage Wall + Null Wind + Gives Barrier - Barrier can negate the Lightning attack |
A Rank | Reason |
Hatcher |
Uriel (Transcension) - Pierce, Null Damage Wall - Bump Combos for damage |
Hatcher |
Kamehameha (Ascension) - Bounce, Null Wind + Laser Stop + Null Damage Wall - Bump Combos for damage |
Hatcher |
Ganesha (Ascension) - Pierce, Null Damage Wall - Lock-on Laser for damage |
Hatcher |
Striker (Transcension) - Bounce, Null Damage Wall + Counter Slayer - Bump Combos for mob clearing |
Hatcher |
Beelzebub (Transcension) - Bounce, Demonsbane + Null Damage Wall - Ally Immune SS for mitigating damage |
Hatcher |
Zeus (Transcension) - Pierce, Full Resistance + Null Damage Wall - Full Resistance for mitigating damage |
Hatcher |
Arthur (Ascension) - Bounce, Null Damage Wall - SS can be shot from anywhere |
Hatcher |
Kiskill Lyra (Transcension) - Bounce, Healing Prayer + Null Damage Wall - SS for keeping your HP topped off |
B Rank | Reason |
Hatcher |
Gabriel (Evolution) - Bounce, Null Damage Wall + Dark Slayer - Slayer for the dungeon |
Hatcher |
Miroku (Evolution) - Bounce, Null Damage Wall + Bump Combo x2 - Chain Lightning for mob clearing |
Hatcher |
Cait Sith (Transcension) - Bounce, Null Damage Wall + Demihume Slayer M + Inner Strength - Slayer for the Boss |
Hatcher |
Liberty (Ascension) - Bounce, Null Damage Wall - Bump Combos for mob clearing |
Hatcher |
Oshino Shinobu (Evolution) - Pierce, Null Damage Wall + Energy Drain + Weak Point Slayer - SS can stop enemy attacks |
Hatcher |
Raphael (Transcension) - Bounce, Null Damage Wall + Recovery - Command SS for mob clearing |
C Rank | Reason |
Hatcher |
Lucifer (Ascension) - Bounce, Barrier + Null Damage Wall - Motivation SS for mob clearing and Boss damage |
Drop |
Penglai (Ascension) - Bounce, Null Damage Wall - Motivation SS for mob clearing and Boss damage |
Hatcher |
Girl of Arc (Ascension) - Pierce, Null Damage Wall - Blast Bump for support |
Drop |
Eden (Ascension) - Pierce, Null Damage Wall - Volatile Blast for support |
Hatcher |
Aladdin (Transcension) - Bounce, Dark Resistance + Null Damage Wall - Dark Resistance for mitigating damage |
Hatcher |
Suisen (Evolution) - Pierce, Null Damage Wall + Demihume Slayer M - Slayer for the Boss |
Viable Max Luck Monsters[]
A Rank | Reason |
---|---|
Drop |
Daikokuten (Evolution) - Bounce, Null Damage Wall - Chain Lightning for mob clearing |
Drop |
Izanagi (Evolution) - Bounce, Full Resistance + Null Damage Wall - Full Resistance for mitigating damage |
Drop |
Kushinada (Evolution) - Bounce, Null Damage Wall + Vivolith Slayer - Motivation SS for mob clearing and Boss damage |
B Rank | Reason |
Drop |
Chrollo (Evolution) - Pierce, Mech Slayer + Fiend Slayer + Etherean Slayer + Null Damage Wall - 12 Turn SS for high Boss damage |
Drop |
Greed (Evolution) - Pierce, Full Resistance + Null Damage Wall - Full Resistance for mitigating damage |
Drop |
Genome (Evolution) - Bounce, Null Damage Wall + Demihume Slayer - Slayer for the Boss |
Drop |
Princess Takiyasha (Ascension) - Pierce, Null Damage Wall - Energy Circle for damage |
Drop |
Shana (Evolution) - Bounce, Demihume Slayer M + Null Damage Wall - Slayer for the Boss |
Drop |
Emperor Shark Fin (Evolution) - Pierce, Null Damage Wall - Volatile Blast for support |
C Rank | Reason |
Drop |
Lovely Dory (Evolution) - Bounce, Null Damage Wall - Bump Combo for mob clearing |
Drop |
Galaxy Serpent (Ascension) - Pierce, Recovery S + Null Damage Wall - Keeps HP topped off |
Drop |
Hanekawa Tsubasa (Evolution) - Null Damage Wall + Energy Drain - Energy Drain for keeps HP topped off |
Drop |
Akechi Mitsuhide (Evolution) - Bounce, Null Damage Wall - Shotgun for mob clearing |
Sorcery in the Big City Series | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Hatcher Monsters | |||||||||||
Apple |
Mr. Empire |
Liberty | |||||||||
Drop Monsters | |||||||||||
Graffiti G |
Maximum Turkey |
Gotham |
Neon | ||||||||
[Savage] Guide | [Extreme] Guide | [Lethal] Guide | [Extreme] Guide |